Monster
Guardian of Gorm
Outside your table’s allowed sources
Official reference · QftIS · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 16 (chain mail)
- Hit points
- 9 (2d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/8
- Alignment
- Lawful Good
- Strength
- 15
- Dexterity
- 10
- Constitution
- 10
- Intelligence
- 10
- Wisdom
- 13
- Charisma
- 12
- Passive Perception
- 11
- Skills
- athletics: +4; insight: +3; religion: +2
- Languages
- Common
Traits
Brave
The guardian has advantage on saving throws against the frightened condition.
Actions
Lightning Mace
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) lightning damage.
Handaxe
Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage.