Monster
Hadozee Explorer
Outside your table’s allowed sources
Official reference · BAM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 15 (studded leather)
- Hit points
- 49 (9d8 + 9)
- Speed
- Walk 30 ft., Climb 30 ft.
- Challenge rating
- 2
- Alignment
- Any alignment
- Strength
- 11
- Dexterity
- 17
- Constitution
- 13
- Intelligence
- 13
- Wisdom
- 17
- Charisma
- 14
- Passive Perception
- 15
- Saving Throws
- con: +3; wis: +5
- Skills
- athletics: +2; perception: +5; stealth: +5; survival: +5
- Languages
- Common, Hadozee
Traits
Glide
If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Actions
Multiattack
The hadozee makes two Shortsword attacks.
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Musket
Ranged Weapon Attack: +5 to hit, range 40/120 ft., one target. Hit: 16 (2d12 + 3) piercing damage.
Bonus actions
Nimble Escape
The hadozee takes the Disengage or Hide action.
Reactions
Safe Descent
When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.