Monster
Hadozee Shipmate
Outside your table’s allowed sources
Official reference · BAM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 12
- Hit points
- 9 (2d8)
- Speed
- Walk 30 ft., Climb 30 ft.
- Challenge rating
- 1/8
- Alignment
- Any alignment
- Strength
- 11
- Dexterity
- 14
- Constitution
- 11
- Intelligence
- 10
- Wisdom
- 14
- Charisma
- 12
- Passive Perception
- 14
- Saving Throws
- dex: +4; con: +2
- Skills
- perception: +4; survival: +6
- Languages
- Common, Hadozee
Traits
Glide
If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Actions
Dagger
Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Reactions
Safe Descent
When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.