Monster
Hadozee Warrior
Outside your table’s allowed sources
Official reference · BAM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 16 (breastplate)
- Hit points
- 16 (3d8 + 3)
- Speed
- Walk 30 ft., Climb 30 ft.
- Challenge rating
- 1/2
- Alignment
- Any alignment
- Strength
- 11
- Dexterity
- 16
- Constitution
- 13
- Intelligence
- 10
- Wisdom
- 13
- Charisma
- 12
- Passive Perception
- 13
- Saving Throws
- dex: +5; con: +3
- Skills
- perception: +3; stealth: +5; survival: +5
- Languages
- Common, Hadozee
Traits
Glide
If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Actions
Multiattack
The hadozee makes two Shortsword attacks.
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Reactions
Safe Descent
When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.
Uncanny Dodge
The hadozee halves the damage that it takes from an attack that hits it, provided it can see the attacker.