Monster
Hamish Hewland
Outside your table’s allowed sources
Official reference · AitFR-DN · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 13
- Hit points
- 85 (10d12 + 20)
- Speed
- Walk 40 ft.
- Challenge rating
- 5
- Alignment
- Neutral Good
- Strength
- 23
- Dexterity
- 11
- Constitution
- 15
- Intelligence
- 10
- Wisdom
- 14
- Charisma
- 10
- Passive Perception
- 15
- Saving Throws
- str: +9; wis: +5
- Skills
- athletics: +9; history: +3; insight: +5; perception: +5
- Languages
- Common, Dwarvish, Giant
Actions
Multiattack
Hamish makes two attacks with his axe or throws two rocks.
Axe
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.
Rock
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.
Reactions
Hamish adds 2 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon or a shield.