THE SHARED REFERENCE Adventurer

Monster

Harengon Sniper

Outside your table’s allowed sources

Official reference · WBtW · 2014

Creature type
Humanoid
Size
Medium
Armor class
14 (leather armor)
Hit points
9 (2d8)
Speed
Walk 30 ft.
Challenge rating
1/4
Alignment
Any alignment
Strength
10
Dexterity
17
Constitution
11
Intelligence
10
Wisdom
13
Charisma
10
Passive Perception
15
Saving Throws
dex: +5
Skills
athletics: +2; perception: +5; stealth: +5
Languages
Common, Sylvan

Traits

Standing Leap

The harengon's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Light Crossbow

Ranged Weapon Attack: +5 to hit (the target gains no benefit from less than 3), range 320 ft., one target. Hit: 7 (1d8 + 3) piercing damage. Immediately after making this attack, the harengon can use the Hide action.

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