THE SHARED REFERENCE Adventurer

Monster

Harrow Hawk

Outside your table’s allowed sources

Official reference · BMT · 2014

Creature type
Undead
Size
Tiny
Armor class
13
Hit points
25 (10d4)
Speed
Walk 10 ft., Fly 60 ft.
Challenge rating
1
Alignment
Unaligned
Strength
5
Dexterity
16
Constitution
10
Intelligence
2
Wisdom
14
Charisma
7
Passive Perception
16
Skills
perception: +6; stealth: +5
Senses
darkvision 120 ft.
Immunities
poison
Condition Immunities
exhaustion, poisoned

Actions

Talons

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage plus 3 (1d6) necrotic damage.

Plane Shift (2/Day)

The hawk casts Plane Shift on itself, requiring no spell components and using Wisdom as the spellcasting ability.

Bonus actions

Shadow Dash

When the hawk is in dim light or darkness, it teleports up to 30 feet to an unoccupied space it can see that is also in dim light or darkness. The hawk then has advantage on the first melee attack it makes before the end of the turn.

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