THE SHARED REFERENCE Adventurer

Monster

Hazvongel

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Official reference · VEoR · 2014

Creature type
Fiend
Size
Huge
Armor class
17 (natural armor)
Hit points
237 (25d12 + 75)
Speed
Walk 20 ft., Fly 60 ft.
Challenge rating
14
Alignment
Chaotic Evil
Strength
21
Dexterity
20
Constitution
16
Intelligence
12
Wisdom
15
Charisma
11
Passive Perception
17
Saving Throws
con: +8; wis: +7
Skills
perception: +7
Senses
blindsight 60 ft., darkvision 120 ft.
Languages
Abyssal, telepathy 120 ft.
Resistances
cold, fire, lightning, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
poison
Condition Immunities
exhaustion, poisoned

Traits

Magic Resistance

The hazvongel has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The hazvongel makes three Talon attacks.

Talon

Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 18 (3d8 + 5) piercing damage.

Blood Barrage (Recharge 5–6)

The hazvongel launches a spray of blood in a 90-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 27 (6d8) necrotic damage on a failed save or half as much damage on a successful one.

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