THE SHARED REFERENCE Adventurer

Monster

Hellenrae

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Official reference · PotA · 2014

Creature type
Humanoid
Size
Medium
Armor class
16
Hit points
78 (12d8 + 24)
Speed
Walk 50 ft.
Challenge rating
5
Alignment
Lawful Evil
Strength
13
Dexterity
18
Constitution
14
Intelligence
10
Wisdom
15
Charisma
13
Passive Perception
15
Skills
acrobatics: +7; athletics: +4; insight: +5; perception: +5
Senses
blindsight 60 ft. (blind beyond this radius)
Languages
Common, Terran
Immunities
poison
Condition Immunities
blinded, poisoned

Traits

Evasion

If Hellenrae is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.

Stunning Strike (Recharge 5–6)

When Hellenrae hits a target with a melee weapon attack, the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of Hellenrae's next turn.

Unarmored Defense

While Hellenrae is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.

Unarmored Movement

While Hellenrae is wearing no armor and wielding no shield, her speed increases by 20 feet (included in her speed).

Actions

Multiattack

Hellenrae makes three melee attacks.

Unarmed Strike

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.

Reactions

Parry and Counter

Hellenrae adds 3 to her AC against one melee or ranged weapon attack that would hit her. To do so, she must be able to sense the attacker with her blindsight. If the attack misses, Hellenrae can make one melee attack against the attacker if it is within her reach.

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