THE SHARED REFERENCE Adventurer

Monster

Hellwasp

Outside your table’s allowed sources

Official reference · BGDIA · 2014

Creature type
Fiend
Size
Large
Armor class
19 (natural armor)
Hit points
52 (8d10 + 8)
Speed
Walk 10 ft., Fly 60 ft. (hover)
Challenge rating
5
Alignment
Lawful Evil
Strength
18
Dexterity
15
Constitution
12
Intelligence
10
Wisdom
10
Charisma
7
Passive Perception
10
Saving Throws
dex: +5; wis: +3
Senses
darkvision 60 ft.
Languages
Infernal, telepathy 300 ft. (with other hellwasps only)
Immunities
fire
Vulnerabilities
cold

Traits

Magic Weapons

The hellwasp's weapon attacks are magical.

Actions

Multiattack

The hellwasp makes two attacks: one with its sting and one with its sword talons.

Sting

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) fire damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target is also paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Sword Talons

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

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