Monster
Hobgoblin Warlord
Official reference · XMM · 2024
- Creature type
- Fey
- Size
- Medium
- Armor class
- 20
- Hit points
- 112 (15d8 + 45)
- Speed
- Walk 30 ft.
- Challenge rating
- 6
- Alignment
- Lawful Evil
- Strength
- 17
- Dexterity
- 14
- Constitution
- 16
- Intelligence
- 14
- Wisdom
- 11
- Charisma
- 15
- Passive Perception
- 10
- Initiative
- +5
- Saving Throws
- dex: +5; int: +5; wis: +3; cha: +5
- Senses
- Darkvision 60 ft.
- Languages
- Common, Goblin
Traits
Aura of Authority
While in a 30-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.
Actions
Multiattack
The hobgoblin makes three attacks, using Javelin or Longsword in any combination.
Javelin
Melee Ranged Attack: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage, and the target's Speed decreases by 10 feet until the start of the hobgoblin's next turn.
Longsword
Melee Attack: +6, reach 5 ft. Hit: 12 (2d8 + 3) Slashing damage.
Reactions
Trigger: The hobgoblin is hit by a melee attack roll while holding a weapon. Response: The hobgoblin adds 3 to its AC against that attack, possibly causing it to miss.