Monster
Homarid
Outside your table’s allowed sources
Official reference · PSD · 2014
- Creature type
- Monstrosity
- Size
- Medium
- Armor class
- 14 (natural armor)
- Hit points
- 44 (8d8 + 8)
- Speed
- Walk 20 ft., Swim 30 ft.
- Challenge rating
- 1
- Alignment
- Chaotic Evil
- Strength
- 13
- Dexterity
- 8
- Constitution
- 13
- Intelligence
- 9
- Wisdom
- 14
- Charisma
- 10
- Passive Perception
- 14
- Skills
- perception: +4; stealth: +3
- Senses
- darkvision 60 ft.
- Languages
- Homarid
Traits
Amphibious
The homarid can breathe air and water.
Actions
Multiattack
The homarid makes two claw attacks.
Claw
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11). The homarid has two claws, each of which can grapple only one target.