Monster
Homunculus Servant
Official reference · TCE · 2014
- Creature type
- Construct
- Size
- Tiny
- Armor class
- 13 (natural armor)
- Hit points
- 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level)
- Speed
- Walk 20 ft., Fly 30 ft.
- Strength
- 4
- Dexterity
- 15
- Constitution
- 12
- Intelligence
- 10
- Wisdom
- 10
- Charisma
- 7
- Passive Perception
- 10 + (PB × 2)
- Saving Throws
- dex: +2 plus PB
- Skills
- perception: +0 plus PB × 2; stealth: +2 plus PB
- Senses
- darkvision 60 ft.
- Languages
- understands the languages you speak
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
Traits
Evasion
If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike
Ranged Weapon Attack: to hit, range 30 ft., one target you can see. Hit: 1d4 + PB force damage.
Reactions
Channel Magic
The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.