THE SHARED REFERENCE Adventurer

Monster

Horncaller

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Official reference · GGR · 2014

Creature type
Humanoid
Size
Medium
Armor class
13 (hide armor)
Hit points
39 (6d8 + 12)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Lawful Good
Strength
13
Dexterity
12
Constitution
14
Intelligence
10
Wisdom
14
Charisma
13
Passive Perception
14
Skills
animal handling: +4; nature: +2; perception: +4
Languages
Common plus any one language

Traits

Speak with Beasts

The horncaller can communicate with beasts as if they shared a language.

Actions

Multiattack

The horncaller makes two melee attacks with its staff and uses One with the Worldsoul.

Staff

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands.

One with the Worldsoul

The horncaller chooses one beast it can see within 30 feet of it. If the beast can hear the horncaller, the beast uses its reaction to make one melee attack against a target that the horncaller can see.

Innate Spellcasting

The horncaller's innate spellcasting ability is Wisdom (spell save DC 14). The horncaller can innately cast the following spells, requiring no material components:

1/day each: bless, conjure animals

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