Monster
Hundred-Handed One
Outside your table’s allowed sources
Official reference · MOT · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 15 (natural armor)
- Hit points
- 243 (18d12 + 126)
- Speed
- Walk 40 ft.
- Challenge rating
- 15
- Alignment
- Lawful Neutral
- Strength
- 26
- Dexterity
- 15
- Constitution
- 25
- Intelligence
- 14
- Wisdom
- 16
- Charisma
- 16
- Passive Perception
- 18
- Saving Throws
- con: +12; wis: +8
- Skills
- intimidation: +8; perception: +8
- Senses
- darkvision 120 ft.
- Languages
- Giant
- Condition Immunities
- frightened
Traits
Reactive
The giant can take one reaction on every turn in a combat.
The giant can't be surprised.
Actions
Multiattack
The giant makes four longsword attacks or two rock attacks.
Longsword
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 21 (3d8 + 8) slashing damage.
Rock
Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.
Reactions
Deflect Attack
The giant adds 5 to its AC against one weapon attack that would hit it. To do so, the giant must see the attacker and be wielding a melee weapon.