THE SHARED REFERENCE Adventurer

Monster

Hungry Ghast

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Official reference · CoS · 2014

Creature type
Undead
Size
Medium
Armor class
13
Hit points
36 (8d8)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Chaotic Evil
Strength
16
Dexterity
17
Constitution
10
Intelligence
11
Wisdom
10
Charisma
8
Passive Perception
10
Senses
darkvision 60 ft.
Languages
Common
Resistances
necrotic
Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned

Traits

Stench

Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.

Turn Defiance

The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.

Spider Climb

The ghast can climb difficult surfaces, including upside down on ceilings, without having to make an ability check.

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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