THE SHARED REFERENCE Adventurer

Monster

Hurricane

Outside your table’s allowed sources

Official reference · PotA · 2014

Creature type
Humanoid
Size
Medium
Armor class
14
Hit points
33 (6d8 + 6)
Speed
Walk 45 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
12
Dexterity
16
Constitution
13
Intelligence
10
Wisdom
12
Charisma
10
Passive Perception
11
Skills
acrobatics: +5
Languages
Auran, Common

Traits

Unarmored Defense

While the hurricane is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Unarmored Movement

While the hurricane is wearing no armor and wielding no shield, its walking speed increases by 15 feet (included in its speed).

Actions

Multiattack

The hurricane makes two melee attacks.

Unarmed Strike

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Reactions

Deflect Missiles

When the hurricane is hit by a ranged weapon attack, it reduces the damage from the attack by 1d10 + 9. If the damage is reduced to 0, the hurricane can catch the missile if it is small enough to hold in one hand and the hurricane has at least one hand free.

Spellcasting

The hurricane is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). It knows the following sorcerer spells:

Spell slots: 0: spells: blade ward, gust, light, prestidigitation; 1: slots: 4; spells: feather fall, jump, thunderwave; 2: slots: 2; spells: gust of wind

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