Monster
Hurricane
Outside your table’s allowed sources
Official reference · PotA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 14
- Hit points
- 33 (6d8 + 6)
- Speed
- Walk 45 ft.
- Challenge rating
- 2
- Alignment
- Lawful Evil
- Strength
- 12
- Dexterity
- 16
- Constitution
- 13
- Intelligence
- 10
- Wisdom
- 12
- Charisma
- 10
- Passive Perception
- 11
- Skills
- acrobatics: +5
- Languages
- Auran, Common
Traits
Unarmored Defense
While the hurricane is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Unarmored Movement
While the hurricane is wearing no armor and wielding no shield, its walking speed increases by 15 feet (included in its speed).
Actions
Multiattack
The hurricane makes two melee attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Reactions
Deflect Missiles
When the hurricane is hit by a ranged weapon attack, it reduces the damage from the attack by 1d10 + 9. If the damage is reduced to 0, the hurricane can catch the missile if it is small enough to hold in one hand and the hurricane has at least one hand free.
The hurricane is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). It knows the following sorcerer spells:
Spell slots: 0: spells: blade ward, gust, light, prestidigitation; 1: slots: 4; spells: feather fall, jump, thunderwave; 2: slots: 2; spells: gust of wind