THE SHARED REFERENCE Adventurer

Monster

Ice Mephit

Official reference · XMM · 2024

Creature type
Elemental
Size
Small
Armor class
11
Hit points
21 (6d6)
Speed
Walk 30 ft., Fly 30 ft.
Challenge rating
1/2
Alignment
Neutral Evil
Strength
7
Dexterity
13
Constitution
10
Intelligence
9
Wisdom
11
Charisma
12
Passive Perception
12
Skills
perception: +2; stealth: +3
Senses
Darkvision 60 ft.
Languages
Primordial (Aquan, Auran)
Immunities
cold, poison
Condition Immunities
exhaustion, poisoned
Vulnerabilities
fire

Traits

Death Burst

The mephit explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.

Actions

Claw

Melee Attack: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.

Frost Breath (Recharge 6)

Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.

Fog Cloud (1/Day)

The mephit casts Fog Cloud, requiring no spell components and using Charisma as the spellcasting ability.

1/day: Fog Cloud

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