Monster
Icewind Kobold Zombie
Outside your table’s allowed sources
Official reference · IDRotF · 2014
- Creature type
- Undead
- Size
- Small
- Armor class
- 9 (scraps of hide armor)
- Hit points
- 19 (3d6 + 9)
- Speed
- Walk 20 ft.
- Challenge rating
- 1/8
- Alignment
- Neutral Evil
- Strength
- 8
- Dexterity
- 6
- Constitution
- 16
- Intelligence
- 3
- Wisdom
- 6
- Charisma
- 3
- Passive Perception
- 8
- Saving Throws
- wis: +0
- Senses
- darkvision 60 ft.
- Languages
- understands Common and Draconic but can't speak
- Immunities
- poison
- Condition Immunities
- poisoned
Traits
Undead Fortitude
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Unusual Nature
The zombie doesn't require air, food, drink, or sleep.
Actions
Javelin
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) piercing damage.