THE SHARED REFERENCE Adventurer

Monster

Illusionist Wizard

Outside your table’s allowed sources

Official reference · MPMM · 2014

Creature type
Humanoid
Size
Medium
Armor class
12, 15
Hit points
44 (8d8 + 8)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Any alignment
Strength
9
Dexterity
14
Constitution
13
Intelligence
16
Wisdom
11
Charisma
12
Passive Perception
10
Saving Throws
int: +5; wis: +2
Skills
arcana: +5; history: +5
Languages
any four languages

Actions

Multiattack

The illusionist makes two Arcane Burst attacks.

Arcane Burst

Melee Spell Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 14 (2d10 + 3) psychic damage.

Bonus actions

Displacement (Recharge 5–6)

The illusionist projects an illusion that makes the illusionist appear to be standing in a place a few inches from its actual location, causing any creature to have disadvantage on attack rolls against the illusionist. The effect lasts for 1 minute, and it ends early if the illusionist takes damage, if it is incapacitated, or if its speed becomes 0.

Spellcasting

The illusionist casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):

At will: dancing lights, mage hand, minor illusion

2/day each: disguise self, invisibility, mage armor, major image, phantasmal force, phantom steed

Quick preview