Monster
Imelda
Outside your table’s allowed sources
Official reference · NRH-CoI · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (hide armor)
- Hit points
- 49 (9d8 + 9)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Good
- Strength
- 18
- Dexterity
- 12
- Constitution
- 12
- Intelligence
- 10
- Wisdom
- 11
- Charisma
- 10
- Passive Perception
- 10
- Skills
- athletics: +6
- Languages
- Common
Traits
Reckless
At the start of her turn, Imelda can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against her have advantage until the start of her next turn.
Actions
Fist
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage.