Monster
Incubus
Official reference · XMM · 2024
- Creature type
- Fiend
- Size
- Medium
- Armor class
- 15
- Hit points
- 66 (12d8 + 12)
- Speed
- Walk 30 ft., Fly 60 ft.
- Challenge rating
- 4
- Alignment
- Neutral Evil
- Strength
- 8
- Dexterity
- 17
- Constitution
- 13
- Intelligence
- 15
- Wisdom
- 12
- Charisma
- 20
- Passive Perception
- 15
- Skills
- deception: +9; insight: +5; perception: +5; persuasion: +9; stealth: +7
- Senses
- Darkvision 60 ft.
- Languages
- Abyssal, Common, Infernal; telepathy 60 ft.
- Resistances
- cold, fire, poison, psychic
Traits
Succubus Form
When the incubus finishes a Long Rest, it can shape-shift into a Succubus, using that stat block instead of this one. Any equipment it's wearing or carrying isn't transformed.
Actions
Multiattack
The incubus makes two Restless Touch attacks.
Restless Touch
Melee Attack: +7, reach 5 ft. Hit: 15 (3d6 + 5) Psychic damage, and the target is cursed for 24 hours or until the incubus dies. Until the curse ends, the target gains no benefit from finishing Short Rests.
Bonus actions
Nightmare (Recharge 6)
Wisdom Saving Throw: DC 15, one creature the incubus can see within 60 feet. Failure: If the target has 20 Hit Points or fewer, it has the Unconscious condition for 1 hour, until it takes damage, or until a creature within 5 feet of it takes an action to wake it. Otherwise, the target takes 18 (4d8) Psychic damage.
The incubus casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):
At will: Disguise Self, Etherealness
1/day each: Dream, Hypnotic Pattern