THE SHARED REFERENCE Adventurer

Monster

Initiate of the Comet

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Official reference · BMT · 2014

Creature type
Humanoid
Size
Medium
Armor class
12
Hit points
75 (10d8 + 30)
Speed
Walk 30 ft.
Challenge rating
4
Alignment
Any alignment
Strength
12
Dexterity
14
Constitution
16
Intelligence
11
Wisdom
13
Charisma
17
Passive Perception
11
Saving Throws
wis: +3; cha: +5
Skills
arcana: +2
Languages
Common plus any one language

Traits

Magic Resistance

The initiate has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The initiate makes two Comet Strike attacks.

Comet Strike

Melee Spell Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 14 (2d10 + 3) force damage.

Reactions

Moment of Foresight (1/Day)

When hit by an attack roll, the initiate can force the attacker to reroll it and use the new roll, possibly causing the attack to miss.

Spellcasting

The initiate casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

At will: Mage Hand, Thaumaturgy

1/day each: Dimension Door, Divination, Enthrall

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