Monster
Inkling Mascot
Outside your table’s allowed sources
Official reference · SCC · 2014
- Creature type
- Ooze
- Size
- Tiny
- Armor class
- 13
- Hit points
- 18 (4d4 + 8)
- Speed
- Walk 10 ft., Fly 30 ft. (hover)
- Challenge rating
- 1/4
- Alignment
- Neutral
- Strength
- 10
- Dexterity
- 16
- Constitution
- 14
- Intelligence
- 6
- Wisdom
- 7
- Charisma
- 11
- Passive Perception
- 8
- Skills
- stealth: +5
- Senses
- blindsight 60 ft.
- Languages
- understands the languages of its creator but can't speak
- Immunities
- psychic
- Condition Immunities
- blinded, charmed, deafened, exhaustion, prone
Traits
Amorphous
The inkling can move through a space as narrow as 1 inch wide without squeezing.
Actions
Blot
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) psychic damage.
Ink Spray (1/Day)
The inkling sprays viscous ink at one creature within 15 feet of itself. The target must succeed on a DC 12 Constitution saving throw or be blinded until the end of the inkling's next turn.
Bonus actions
Shadow Stealth
While in dim light or darkness, the inkling takes the Hide action.