THE SHARED REFERENCE Adventurer

Monster

Inquisitor of the Tome

Outside your table’s allowed sources

Official reference · RHW · 2014

Creature type
Humanoid
Size
Small/Medium
Armor class
14
Hit points
88 (16d8 + 16)
Speed
Walk 30 ft.
Challenge rating
8
Alignment
Lawful Neutral
Strength
10
Dexterity
12
Constitution
12
Intelligence
19
Wisdom
16
Charisma
15
Passive Perception
13
Saving Throws
int: +7; wis: +6; cha: +5
Skills
arcana: +10; history: +7; nature: +7; religion: +10
Senses
Truesight 30 ft.
Languages
Common plus two other languages
Condition Immunities
charmed, frightened

Actions

Multiattack

The inquisitor makes three Force Blade attacks. It can replace one attack with a use of Spellcasting to cast Otiluke's Resilient Sphere or Telekinesis if available.

Force Blade

Melee Ranged Attack: +7, reach 5 ft. or range 120 ft. Hit: 22 (4d8 + 4) Force damage. If the target is a Large or smaller creature, it is pushed up to 10 feet straight away from the inquisitor.

Bonus actions

Implode (Recharge 4–6)

Dexterity Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point the inquisitor can see within 120 feet. Failure: 27 (6d8) Force damage, and the target has the Prone condition and is pulled up to 20 feet straight toward the Sphere's center. Success: Half damage only.

Spellcasting

The inquisitor casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15):

At will: Detect Magic, Dispel Magic, Mage Armor (included in AC), Mage Hand (the hand is Invisible), Sending

1/day each: Otiluke's Resilient Sphere, Telekinesis

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