THE SHARED REFERENCE Adventurer

Monster

Insight Acuere

Outside your table’s allowed sources

Official reference · CRCotN · 2014

Creature type
Humanoid
Size
Medium
Armor class
12
Hit points
82 (15d8 + 15)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Lawful Good
Strength
10
Dexterity
14
Constitution
13
Intelligence
18
Wisdom
16
Charisma
14
Passive Perception
16
Saving Throws
int: +7; wis: +6
Skills
arcana: +7; history: +7; insight: +6; perception: +6
Senses
darkvision 60 ft.
Languages
Aquan, Common, Infernal, Orc
Resistances
fire

Actions

Multiattack

Insight makes two Arcane Shock or Dagger of the Poisoned Mind attacks.

Arcane Shock

Melee Spell Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 26 (4d10 + 4) lightning damage. If the target is a creature, it can't take reactions until the start of its next turn.

Dagger of the Poisoned Mind

Melee Weapon Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 10 (3d6) psychic damage. If the target is a creature, it must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.

Spellcasting

Insight casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):

At will: alter self, light, mage hand

1/day each: comprehend languages, mage armor, zone of truth

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