THE SHARED REFERENCE Adventurer

Monster

Inspired

Outside your table’s allowed sources

Official reference · ERLW · 2014

Creature type
Humanoid
Size
Medium
Armor class
12, 15
Hit points
40 (9d8)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
11
Dexterity
14
Constitution
10
Intelligence
16
Wisdom
10
Charisma
16
Passive Perception
10
Saving Throws
int: +5; wis: +2
Skills
deception: +7; insight: +2; persuasion: +7
Languages
Common, Quori
Resistances
psychic
Condition Immunities
charmed, frightened

Traits

Dual Mind

The Inspired has advantage on Wisdom saving throws.

Actions

Multiattack

The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious mockery.

Crysteel Dagger

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 10 (3d6) force damage.

Vicious Mockery (Cantrip)

The Inspired unleashes a string of insults laced with subtle enchantments at one creature it can see within 60 feet of it. If the target can hear the Inspired, the target must succeed on a DC 13 Wisdom saving throw or take 2 (1d4) psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.

Innate Spellcasting (Psionics)

The Inspired's spellcasting ability is Intelligence (spell save DC 13). It can innately cast the following spells, requiring no material components:

At will: mage hand, vicious mockery (see "Actions" below)

1/day each: charm person, dissonant whispers, hex, hold person, mage armor

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