THE SHARED REFERENCE Adventurer

Monster

Iriad

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Official reference · DSotDQ · 2014

Creature type
Humanoid
Size
Medium
Armor class
14 (leather armor)
Hit points
11 (2d8 + 2)
Speed
Walk 35 ft.
Alignment
Chaotic Good
Strength
11
Dexterity
16
Constitution
12
Intelligence
11
Wisdom
13
Charisma
11
Passive Perception
13
Saving Throws
dex: +4
Skills
acrobatics: +5; athletics: +2; investigation: +2; nature: +2; perception: +5; stealth: +5; survival: +3
Senses
darkvision 60 ft.
Languages
Common, Elvish

Traits

Bonus Proficiencies

Iriad is proficient with simple weapons, light armor, cartographer's tools, and woodcarver's tools.

Fey Ancestry

Iriad has advantage on saving throws made to avoid or end the charmed condition on herself, and magic can't put her to sleep.

Actions

Poison Dagger

Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.

Bonus actions

Helpful

Iriad takes the Help action.

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