Monster
Irvan Wastewalker (Tier 1)
Outside your table’s allowed sources
Official reference · CRCotN · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (leather armor)
- Hit points
- 66 (12d8 + 12)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Chaotic Neutral
- Strength
- 8
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 12
- Wisdom
- 12
- Charisma
- 12
- Passive Perception
- 11
- Saving Throws
- dex: +4; con: +3
- Skills
- acrobatics: +4; deception: +3; stealth: +6; survival: +3
- Languages
- Common, Goblin
Traits
Fortitude (Recharges after a Short or Long Rest)
If damage reduces Irvan to 0 hit points, he can make a Constitution saving throw with a DC equal to 5 + the damage taken. On a successful save, Irvan drops to 1 hit point instead.
Actions
Multiattack
Irvan makes two Dagger attacks.
Dagger
Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 7 (2d6) poison damage.