Monster
Irvan Wastewalker (Tier 2)
Outside your table’s allowed sources
Official reference · CRCotN · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 15 (studded leather)
- Hit points
- 99 (18d8 + 18)
- Speed
- Walk 40 ft.
- Challenge rating
- 5
- Alignment
- Chaotic Neutral
- Strength
- 10
- Dexterity
- 16
- Constitution
- 12
- Intelligence
- 14
- Wisdom
- 14
- Charisma
- 14
- Passive Perception
- 12
- Saving Throws
- dex: +6; con: +4
- Skills
- acrobatics: +6; deception: +5; stealth: +9; survival: +5
- Languages
- Common, Goblin
Traits
Fortitude (Recharges after a Short or Long Rest)
If damage reduces Irvan to 0 hit points, he can make a Constitution saving throw with a DC equal to 5 + the damage taken. On a successful save, Irvan drops to 1 hit point instead.
Actions
Multiattack
Irvan makes two Dagger attacks.
Dagger
Melee Weapon Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 14 (4d6) poison damage.