Monster
Ivana Boritsi
Outside your table’s allowed sources
Official reference · RHW · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 17
- Hit points
- 104 (16d8 + 32)
- Speed
- Walk 30 ft.
- Challenge rating
- 5
- Alignment
- Neutral Evil
- Strength
- 10
- Dexterity
- 17
- Constitution
- 14
- Intelligence
- 18
- Wisdom
- 15
- Charisma
- 14
- Passive Perception
- 15
- Initiative
- +9
- Saving Throws
- dex: +6; con: +5
- Skills
- deception: +8; nature: +7; perception: +5
- Languages
- Common
- Immunities
- poison
- Condition Immunities
- poisoned
Traits
Darklord Restoration
If Ivana dies, she revives with all her Hit Points in 1d10 weeks somewhere in Borca.
Legendary Resistance (2/Day, or 3/Day in Domain)
If Ivana fails a saving throw, she can choose to succeed instead.
Actions
Multiattack
Ivana makes two Toxic Touch attacks.
Toxic Touch
Melee Attack: +7, reach 5 ft. Hit: 8 (1d8 + 4) Poison damage. A Humanoid reduced to 0 Hit Points by this damage rises 24 hours later as a Vine Blight under Ivana's control unless the Humanoid is restored to life or its body is destroyed.
Stifling Perfume (Recharge 5–6)
Constitution Saving Throw: DC 15, each creature in a 30-foot Emanation originating from Ivana. Failure: 13 (3d8) Poison damage, and the target has the Prone condition. Success: Half damage only.
Bonus actions
If within 5 feet of a Large or bigger inanimate plant, Ivana teleports to an unoccupied space within 5 feet of a second Large or bigger inanimate plant that is within 60 feet of the previous plant.
Legendary action uses: 2. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.
Legendary actions
Retaliate
Ivana makes one Toxic Touch attack.
Toxin Wave
Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the target subtracts 1d6 from its damage rolls. Success or Failure: Ivana can't take this action again until the start of her next turn.
Charm (Recharge 5–6)
Ivana casts Charm Person, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15), and the duration is 24 hours.
Recharge: 5: Charm Person
Regional effects
Borca is altered by Ivana's and Ivan's presences, creating the following effects:
- Closing the Borders: While in their domain, Ivana or Ivan can close or open the borders to Borca at will. While the borders are closed, the Mists surrounding Borca are filled with briar vines (Ivana) or barbed wire (Ivan). The Mists become Difficult Terrain, and whenever a creature moves into or within the Mists, it takes 2d4 Piercing damage for every 5 feet it travels. Once Ivana or Ivan closes or opens the borders, neither Darklord can do so again until the next dawn.
- Ivana's Whispers (Ivana Only): Ivana can encode a message of 25 words or fewer into flowers in Borca at dawn. Until the next dawn, the first time a creature smells a flower, it hears the message in its mind, understanding the meaning of the message.
- Mystery Letters (Ivan Only): Whenever Ivan writes a letter and addresses it to a creature in Borca whose name he knows and that he's seen before, the letter appears near that creature at the next dawn. The letter appears in an unobserved but obvious space, such as a bedside table or among gear.
- Spies: While in Borca, Ivana and Ivan can cast Clairvoyance, requiring no Material components and using Intelligence as the spellcasting ability. To cast the spell, there must be a Large or bigger plant (Ivana) or a Tiny doll or similar toy (Ivan) within range from which the sensor appears.
If a Darklord of Borca dies, that Darklord's effects end immediately. Those effects resume if that Darklord gains a new body (see Ivana's and Ivan's Darklord Restoration traits).