THE SHARED REFERENCE Adventurer

Monster

Jade Tigress

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Official reference · CM · 2014

Creature type
Humanoid
Size
Medium
Armor class
15 (Unarmored Defense)
Hit points
71 (11d8 + 21)
Speed
Walk 40 ft.
Challenge rating
8
Alignment
Lawful Evil
Strength
18
Dexterity
14
Constitution
15
Intelligence
11
Wisdom
16
Charisma
11
Passive Perception
16
Saving Throws
str: +7; con: +5
Skills
athletics: +7; insight: +6; intimidation: +3; perception: +6
Languages
Common
Resistances
poison
Condition Immunities
charmed, frightened

Traits

Unarmored Defense

While Jade Tigress is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.

Actions

Multiattack

Jade Tigress makes three attacks.

Force Strike

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) force damage, and if the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the end of Jade Tigress's next turn.

Poisoned Dart

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 7 (3d4) poison damage, and the target must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion.

Heal Self (Recharges after a Long Rest)

Jade Tigress regains 2d8 + 2 hit points, and all levels of exhaustion end on her.

Bonus actions

Nimble Escape

Jade Tigress takes the Disengage or Hide action.

Reactions

Deflect Missile

In response to being hit by a ranged weapon attack, Jade Tigress deflects the missile. The damage she takes from the attack is reduced by 1d10 + 9. If the damage is reduced to 0, Jade Tigress catches the missile if it's small enough to hold in one hand and Jade Tigress has a hand free.

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