Monster
Jiangshi
Outside your table’s allowed sources
Official reference · RHW · 2014
- Creature type
- Undead
- Size
- Medium
- Armor class
- 16
- Hit points
- 119 (14d8 + 56)
- Speed
- Walk 20 ft., Fly 5 ft. (hover)
- Challenge rating
- 9
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 3
- Constitution
- 18
- Intelligence
- 17
- Wisdom
- 14
- Charisma
- 12
- Passive Perception
- 16
- Saving Throws
- con: +8; int: +7; wis: +6; cha: +5
- Senses
- Darkvision 120 ft.
- Languages
- Common plus three other languages
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, poisoned
Traits
Jiangshi Weaknesses
The jiangshi has these weaknesses:
- Fear of Its Own Reflection: If the jiangshi sees its reflection, it immediately takes its Reaction, if available, to move as far from the reflection as possible.
- Susceptible to Holy Symbols: While the jiangshi is wearing or touching a Holy Symbol, it loses its Immunity to the Frightened condition and automatically fails saving throws to avoid or end the Frightened condition.
Actions
Multiattack
The jiangshi makes three Slam attacks and uses Consume Energy.
Slam
Melee Attack: +8, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Consume Energy
Constitution Saving Throw: DC 16, one creature the jiangshi can see within 30 feet. Failure: 18 (4d8) Necrotic damage. Success: Half damage. Success or Failure: The jiangshi regains Hit Points equal to the Necrotic damage taken, the jiangshi's Fly Speed increases to 20 feet until the end of its next turn, and it can take its Hungering Stride Bonus Action. A Humanoid reduced to 0 Hit Points by this damage rises at the end of the jiangshi's turn as a Wight under the jiangshi's control. If this wight kills a Humanoid with its Life Drain action, the wight transforms into an independent Jiangshi 5 days later.
Bonus actions
Hungering Stride (Requires Consume Energy)
The jiangshi takes the Dash action.
Shape-Shift
The jiangshi shape-shifts into a Medium or Small Beast, Humanoid, or Undead creature, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.