Monster
Kaarghaz
Outside your table’s allowed sources
Official reference · TftYP · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (natural armor)
- Hit points
- 39 (6d8 + 12)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Evil
- Strength
- 14
- Dexterity
- 10
- Constitution
- 14
- Intelligence
- 6
- Wisdom
- 10
- Charisma
- 15
- Passive Perception
- 10
- Skills
- stealth: +2
- Senses
- darkvision 60 ft.
- Languages
- Draconic, Troglodyte
Traits
Chameleon Skin
The troglodyte has advantage on Dexterity (Stealth) checks made to hide.
Stench
Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.
Sunlight Sensitivity
While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack
The troglodyte makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Claw
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Kaarghaz is a 4th-level spellcaster. His spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). He knows the following sorcerer spells:
Spell slots: 0: spells: fire bolt, mage hand, poison spray, prestidigitation, ray of frost; 1: slots: 6; spells: burning hands, shield, sleep; 2: slots: 3; spells: invisibility, scorching ray