THE SHARED REFERENCE Adventurer

Monster

Kalain

Outside your table’s allowed sources

Official reference · WDH · 2014

Creature type
Humanoid
Size
Medium
Armor class
15 (chain shirt)
Hit points
44 (8d8 + 8)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Chaotic Evil
Strength
11
Dexterity
14
Constitution
12
Intelligence
10
Wisdom
13
Charisma
14
Passive Perception
15
Saving Throws
dex: +4; wis: +3
Skills
acrobatics: +4; perception: +5; performance: +6
Senses
darkvision 60 ft.
Languages
Common, Elvish

Traits

Fey Ancestry

Kalain has advantage on saving throws against being charmed and magic can't put her to sleep.

Art Imitates Life (3/Day)

Kalain touches one of her paintings and causes its subject to spring forth, becoming a creature of that kind provided its CR is 3 or lower. The creature appears in an unoccupied space within 5 feet of the painting, which becomes blank. The creature is friendly toward Kalain and hostile toward all others. It rolls initiative to determine when it acts. It disappears after 1 minute, when it is reduced to 0 hit points, or when Kalain dies or falls unconscious.

Taunt (2/Day)

Kalain can use a bonus action on her turn to target one creature within 30 feet of it. If the target can hear Kalain, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of Kalain's next turn.

Actions

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spellcasting

Kalain is a 4th-level spellcaster. Her spellcasting ability is Charisma. She has the following bard spells prepared:

Spell slots: 0: spells: friends, mage hand, vicious mockery; 1: slots: 4; spells: charm person, healing word, heroism, sleep, thunderwave; 2: slots: 3; spells: invisibility, shatter

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