THE SHARED REFERENCE Adventurer

Monster

Kenku

Official reference · MM · 2014

Creature type
Humanoid
Size
Medium
Armor class
13
Hit points
13 (3d8)
Speed
Walk 30 ft.
Challenge rating
1/4
Alignment
Chaotic Neutral
Strength
10
Dexterity
16
Constitution
10
Intelligence
11
Wisdom
10
Charisma
10
Passive Perception
12
Skills
deception: +4; perception: +2; stealth: +5
Languages
understands Auran and Common but speaks only through the use of its Mimicry trait

Traits

Ambusher

In the first round of a combat, the kenku has advantage on attack rolls against any creature it surprised.

Mimicry

The kenku can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Actions

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Quick preview