THE SHARED REFERENCE Adventurer

Monster

Kobold Scale Sorcerer

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Official reference · VGM · 2014

Creature type
Humanoid
Size
Small
Armor class
15 (natural armor)
Hit points
27 (5d6 + 10)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Lawful Evil
Strength
7
Dexterity
15
Constitution
14
Intelligence
10
Wisdom
9
Charisma
14
Passive Perception
9
Skills
arcana: +2; medicine: +1
Senses
darkvision 60 ft.
Languages
Common, Draconic

Traits

Sorcery Points

The kobold has 3 sorcery points. It regains all its spent sorcery points when it finishes a long rest. It can spend its sorcery points on the following options:

Heightened Spell: When it casts a spell that forces a creature to a saving throw to resist the spell's effects, the kobold can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw against the spell.

Subtle Spell: When the kobold casts a spell, it can spend 1 sorcery point to cast the spell without any somatic or verbal components.

Pack Tactics

The kobold has advantage on an attack roll against a creature it at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity

While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Dagger

Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting

The kobold is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has the following sorcerer spells prepared:

Spell slots: 0: spells: fire bolt, mage hand, mending, poison spray; 1: slots: 4; spells: charm person, chromatic orb, expeditious retreat; 2: slots: 2; spells: scorching ray

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