THE SHARED REFERENCE Adventurer

Monster

Kruthik Hive Lord

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Official reference · MTF · 2014

Creature type
Monstrosity
Size
Large
Armor class
20 (natural armor)
Hit points
102 (12d10 + 36)
Speed
Walk 40 ft., Burrow 20 ft., Climb 40 ft.
Challenge rating
5
Alignment
Unaligned
Strength
19
Dexterity
16
Constitution
17
Intelligence
10
Wisdom
14
Charisma
10
Passive Perception
12
Senses
darkvision 60 ft., tremorsense 60 ft.
Languages
Kruthik

Traits

Keen Smell

The kruthik has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics

The kruthik has advantage on an attack roll against a creature if at least one of the kruthik's allies is within 5 feet of the creature and the ally isn't incapacitated.

Tunneler

The kruthik can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake.

Actions

Multiattack

The kruthik makes two stab attacks or two spike attacks.

Stab

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Spike

Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Acid Spray (Recharge 5–6)

The kruthik sprays acid in a 15-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 22 (4d10) acid damage on a failed save, or half as much damage on a successful one.

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