THE SHARED REFERENCE Adventurer

Monster

Lamia

Official reference · XMM · 2024

Creature type
Fiend
Size
Large
Armor class
13
Hit points
97 (13d10 + 26)
Speed
Walk 40 ft.
Challenge rating
4
Alignment
Chaotic Evil
Strength
16
Dexterity
13
Constitution
15
Intelligence
14
Wisdom
15
Charisma
16
Passive Perception
12
Skills
deception: +7; insight: +4; stealth: +5
Senses
Darkvision 60 ft.
Languages
Abyssal, Common

Actions

Multiattack

The lamia makes two Claw attacks. It can replace one attack with a use of Corrupting Touch.

Claw

Melee Attack: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 7 (2d6) Psychic damage.

Corrupting Touch

Wisdom Saving Throw: DC 13, one creature the lamia can see within 5 feet. Failure: 13 (3d8) Psychic damage, and the target is cursed for 1 hour. Until the curse ends, the target has the Charmed and Poisoned conditions.

Bonus actions

Leap

The lamia jumps up to 30 feet by spending 10 feet of movement.

Spellcasting

The lamia casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13):

At will: Disguise Self (can appear as a Large or Medium biped), Minor Illusion

1/day each: Geas, Major Image, Scrying

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