Monster
Langdedrosa Cyanwrath
Outside your table’s allowed sources
Official reference · HotDQ · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 17 (splint armor)
- Hit points
- 57 (6d12 + 18)
- Speed
- Walk 30 ft.
- Challenge rating
- 4
- Alignment
- Lawful Evil
- Strength
- 19
- Dexterity
- 13
- Constitution
- 16
- Intelligence
- 10
- Wisdom
- 14
- Charisma
- 12
- Passive Perception
- 14
- Saving Throws
- str: +6; con: +5
- Skills
- athletics: +6; intimidation: +3; perception: +4
- Senses
- blindsight 10 ft., darkvision 60 ft.
- Languages
- Common, Draconic
- Resistances
- lightning
Traits
Action Surge (Recharges on a Short or Long Rest)
On his turn, Langdedrosa can take one additional action.
Improved Critical
Langdedrosa's weapon attacks score a critical hit on a roll of 19 or 20.
Actions
Multiattack
Langdedrosa attacks twice, either with his greatsword or spear.
Greatsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Spear
Melee Weapon Ranged Weapon Attack: +6 to hit, reach 5 ft. or ranged 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Lightning Breath (Recharge 5–6)
Langdedrosa breathes lightning in a 30-foot line that is 5 feet wide. Each creature in the line must make a DC 13 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.