THE SHARED REFERENCE Adventurer

Monster

Large Mimic

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Official reference · WDMM · 2014

Creature type
Monstrosity
Size
Large
Armor class
12 (natural armor)
Hit points
75 (10d10 + 20)
Speed
Walk 15 ft.
Challenge rating
2
Alignment
Neutral
Strength
17
Dexterity
12
Constitution
15
Intelligence
5
Wisdom
13
Charisma
8
Passive Perception
11
Skills
stealth: +5
Senses
darkvision 60 ft.
Immunities
acid
Condition Immunities
prone

Traits

Shapechanger

The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only)

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

False Appearance (Object Form Only)

While the mimic remains motionless, it is indistinguishable from an ordinary object.

Grappler

The mimic has advantage on attack rolls against any creature grappled by it.

Actions

Pseudopod

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.

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