Monster
Lawmage
Outside your table’s allowed sources
Official reference · GGR · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 15 (breastplate)
- Hit points
- 84 (13d8 + 26)
- Speed
- Walk 30 ft.
- Challenge rating
- 6
- Alignment
- Lawful Neutral
- Strength
- 13
- Dexterity
- 12
- Constitution
- 14
- Intelligence
- 17
- Wisdom
- 14
- Charisma
- 13
- Passive Perception
- 15
- Saving Throws
- int: +6; wis: +5
- Skills
- arcana: +6; perception: +5; persuasion: +4
- Languages
- Common plus any one language
Actions
Quarterstaff
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands.
The lawmage is an 8th-level Azorius spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The lawmage has the following wizard spells prepared:
Spell slots: 0: spells: fire bolt, friends, light, message; 1: slots: 4; spells: alarm, expeditious retreat, shield; 2: slots: 3; spells: arcane lock, detect thoughts, hold person; 3: slots: 3; spells: clairvoyance, dispel magic, slow; 4: slots: 2; spells: locate creature, stoneskin