Monster
Lemure
Official reference · XMM · 2024
- Creature type
- Fiend
- Size
- Medium
- Armor class
- 9
- Hit points
- 9 (2d8)
- Speed
- Walk 20 ft.
- Challenge rating
- 0
- Alignment
- Lawful Evil
- Strength
- 10
- Dexterity
- 5
- Constitution
- 11
- Intelligence
- 1
- Wisdom
- 11
- Charisma
- 3
- Passive Perception
- 10
- Senses
- Darkvision 120 ft. (unimpeded by magical Darkness)
- Languages
- understands Infernal but can't speak
- Resistances
- cold
- Immunities
- fire, poison
- Condition Immunities
- charmed, frightened, poisoned
Traits
Hellish Restoration
If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.
Actions
Vile Slime