THE SHARED REFERENCE Adventurer

Monster

Leonin Iconoclast

Outside your table’s allowed sources

Official reference · MOT · 2014

Creature type
Humanoid
Size
Medium
Armor class
17 (Unarmored Defense)
Hit points
67 (9d8 + 27)
Speed
Walk 40 ft.
Challenge rating
5
Alignment
Any alignment
Strength
14
Dexterity
18
Constitution
16
Intelligence
13
Wisdom
17
Charisma
10
Passive Perception
13
Saving Throws
dex: +7; wis: +6
Skills
arcana: +4; insight: +6; intimidation: +3; stealth: +7; survival: +6
Senses
darkvision 60 ft.
Languages
Common, Leonin

Traits

Evasion

If the leonin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.

Unarmored Defense

While the leonin is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack

The leonin makes three weapon attacks.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) force damage.

Dart

Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Innate Spellcasting

The leonin's spellcasting ability is Wisdom (spell save DC 14). It can innately cast the following spells, requiring no material components:

1/day each: banishment, detect evil and good

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