Monster
Lion
Official reference · XMM · 2024
- Creature type
- Beast
- Size
- Large
- Armor class
- 12
- Hit points
- 22 (4d10)
- Speed
- Walk 50 ft.
- Challenge rating
- 1
- Alignment
- Unaligned
- Strength
- 17
- Dexterity
- 15
- Constitution
- 11
- Intelligence
- 3
- Wisdom
- 12
- Charisma
- 8
- Passive Perception
- 13
- Skills
- perception: +3; stealth: +4
- Senses
- Darkvision 60 ft.
Traits
Pack Tactics
The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Running Leap
With a 10-foot running start, the lion can Long Jump up to 25 feet.
Actions
Multiattack
The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Rend
Melee Attack: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Roar
Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.