Monster
Liondrake
Outside your table’s allowed sources
Official reference · FTD · 2014
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 16 (natural armor)
- Hit points
- 119 (14d10 + 42)
- Speed
- Walk 40 ft., Fly 60 ft.
- Challenge rating
- 7
- Alignment
- Neutral
- Strength
- 19
- Dexterity
- 15
- Constitution
- 17
- Intelligence
- 6
- Wisdom
- 12
- Charisma
- 12
- Passive Perception
- 17
- Skills
- perception: +7
- Senses
- darkvision 60 ft.
- Languages
- Draconic
Actions
Multiattack
The liondrake makes one Bite attack and two Claw attacks.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Blood-Chilling Roar (Recharge 4–6)
The liondrake lets out a terrifying roar audible out to 300 feet. Any creature within 30 feet of the liondrake that can hear its roar must succeed on a DC 14 Wisdom saving throw or be frightened of the liondrake for 1 minute. A creature that fails the save by 5 or more is also paralyzed for the same duration. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this liondrake's Blood-Chilling Roar for the next 24 hours.