THE SHARED REFERENCE Adventurer

Monster

Living Blade of Disaster

Outside your table’s allowed sources

Official reference · IDRotF · 2014

Creature type
Construct
Size
Small
Armor class
14 (natural armor)
Hit points
67 (9d6 + 36)
Speed
Fly 30 ft. (hover)
Challenge rating
8
Alignment
Chaotic Evil
Strength
10
Dexterity
16
Constitution
19
Intelligence
6
Wisdom
10
Charisma
3
Passive Perception
10
Senses
darkvision 60 ft.
Immunities
poison, immune: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Condition Immunities
blinded, deafened, exhaustion, grappled, paralyzed, petrified, poisoned, restrained, unconscious

Traits

Magic Resistance

The living spell has advantage on saving throws against spells and other magical effects.

Unfettered

The living spell can move through any barrier, even a wall of magical force.

Unusual Nature

The living spell doesn't require air, food, drink, or sleep.

Actions

Force Blade

Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 26 (4d12) force damage, unless the living spell rolled an 18 or higher on the d20 for the attack, in which case the attack is a critical hit that deals 78 (12d12) force damage instead.

Reactions

Preemptive Strike

The living spell makes a melee attack against a creature that starts its turn within 5 feet of the living spell.

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