THE SHARED REFERENCE Adventurer

Monster

Living Cone of Cold

Outside your table’s allowed sources

Official reference · AU · 2014

Creature type
Construct
Size
Large
Armor class
15
Hit points
105 (10d10 + 50)
Speed
Walk 25 ft., Fly 25 ft.
Challenge rating
7
Alignment
Unaligned
Strength
10
Dexterity
15
Constitution
20
Intelligence
3
Wisdom
11
Charisma
6
Passive Perception
10
Immunities
cold
Condition Immunities
blinded, charmed, deafened, frightened, grappled, poisoned, prone, restrained

Traits

Amorphous

The living spell can move through a space as narrow as 1 inch without expending extra movement to do so.

Magic Resistance

The living spell has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The living spell makes two Magical Strike attacks.

Magical Strike

Melee Attack: +8, reach 10 ft. Hit: 27 (5d8 + 5) Cold damage.

Spell Mimicry (Recharge 5–6)

Constitution Saving Throw: DC 16, each creature in a 60-foot Cone. Failure: 36 (8d8) Cold damage. Success: Half damage.

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