THE SHARED REFERENCE Adventurer

Monster

Lizardfolk Geomancer

Official reference · XMM · 2024

Creature type
Elemental
Size
Medium
Armor class
13
Hit points
33 (6d8 + 6)
Speed
Walk 30 ft., Burrow 20 ft., Swim 30 ft.
Challenge rating
2
Alignment
Neutral
Strength
15
Dexterity
10
Constitution
13
Intelligence
10
Wisdom
15
Charisma
8
Passive Perception
14
Skills
nature: +2; perception: +4; stealth: +4
Languages
Draconic, Primordial (Terran)

Actions

Multiattack

The lizardfolk makes two Earth Burst attacks.

Earth Burst

Melee Ranged Attack: +4, reach 5 ft. or range 60 ft. Hit: 9 (2d6 + 2) Bludgeoning damage.

Hail of Stone (Recharge 5–6)

Constitution Saving Throw: DC 12, each creature in a 20-foot-radius, 40-foot-high Cylinder centered on a point the lizardfolk can see within 60 feet. Failure: 15 (6d4) Bludgeoning damage, and the target has the Prone condition. Success: Half damage only.

Spellcasting

The lizardfolk casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12):

At will: Elementalism

1/day each: Meld into Stone, Speak with Plants, Spike Growth

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