Monster
Locathah
Outside your table’s allowed sources
Official reference · GoS · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (natural armor)
- Hit points
- 22 (4d8 + 4)
- Speed
- Walk 30 ft., Swim 30 ft.
- Challenge rating
- 1/2
- Alignment
- Neutral
- Strength
- 13
- Dexterity
- 12
- Constitution
- 12
- Intelligence
- 11
- Wisdom
- 10
- Charisma
- 11
- Passive Perception
- 12
- Saving Throws
- dex: +3
- Skills
- athletics: +3; perception: +2
- Languages
- Aquan, Common
Traits
Leviathan Will
The locathah has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
Limited Amphibiousness
The locathah can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Actions
Multiattack
The locathah makes two melee attacks with its spear.
Spear
Melee Weapon Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands.